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Vengeful Pumpkin King
★★★★★AoE | Damage | Control
Skills
LV1 · King Vengeful Pumpkin unleashes eerie cursed flames on the battlefield, dealing a total of 500% of its ATK as DMG to all enemies. The DMG is evenly distributed among all surviving enemy units, with each unit taking no more than 7 times the Beast's ATK in damage. It also reduces all enemies' ATK by 10% for 4 seconds. Applies different control effects based on the enemy's current HP status: If the target's HP is ≥ 50%, there is a 30% chance to inflict [Silence] (can be dispelled) for 3 seconds. If the target's HP is < 50%, there is a 30% chance to inflict [Energy Devour] (can be dispelled) for 3 seconds. If the target is already under a control effect, additionally applies 25% increased damage taken for 4 seconds.
LV2 · King Vengeful Pumpkin unleashes eerie cursed flames on the battlefield, dealing a total of 500% of its ATK as DMG to all enemies. The DMG is evenly distributed among all surviving enemy units, with each unit taking no more than 7 times the Beast's ATK in damage. It also reduces all enemies' ATK by 10% for 4 seconds. Applies different control effects based on the enemy's current HP status: If the target's HP is ≥ 50%, there is a 40% chance to inflict [Silence] (can be dispelled) for 3 seconds. If the target's HP is < 50%, there is a 40% chance to inflict [Energy Devour] (can be dispelled) for 3 seconds. If the target is already under a control effect, additionally applies 25% increased damage taken for 6 seconds.
LV3 · King Vengeful Pumpkin unleashes eerie cursed flames on the battlefield, dealing a total of 800% of its ATK as DMG to all enemies. The DMG is evenly distributed among all surviving enemy units, with each unit taking no more than 9 times the Beast's ATK in damage. It also reduces all enemies' ATK by 15% for 6 seconds. Applies different control effects based on the enemy's current HP status: If the target's HP is ≥ 50%, there is a 40% chance to inflict [Silence] (can be dispelled) for 3 seconds. If the target's HP is < 50%, there is a 40% chance to inflict [Energy Devour] (can be dispelled) for 3 seconds. If the target is already under a control effect, additionally applies 25% increased damage taken for 6 seconds. (Automatically unlocks at 2 stars)
LV4 · King Vengeful Pumpkin unleashes eerie cursed flames on the battlefield, dealing a total of 800% of its ATK as DMG to all enemies. The DMG is evenly distributed among all surviving enemy units, with each unit taking no more than 9 times the Beast's ATK in damage. It also reduces all enemies' ATK by 15% for 6 seconds. Applies different control effects based on the enemy's current HP status: If the target's HP is ≥ 50%, there is a 50% chance to inflict [Silence] (can be dispelled) for 4 seconds. If the target's HP is < 50%, there is a 50% chance to inflict [Energy Devour] (can be dispelled) for 4 seconds. If the target is already under a control effect, additionally applies 25% increased damage taken for 6 seconds. (Automatically unlocks at 3 stars)
LV5 · King Vengeful Pumpkin unleashes eerie cursed flames on the battlefield, dealing a total of 1000% of its ATK as DMG to all enemies. The DMG is evenly distributed among all surviving enemy units, with each unit taking no more than 11 times the Beast's ATK in damage. It also reduces all enemies' ATK by 20% for 6 seconds. Applies different control effects based on the enemy's current HP status: If the target's HP is ≥ 50%, there is a 60% chance to inflict [Silence] (can be dispelled) for 4 seconds. If the target's HP is < 50%, there is a 60% chance to inflict [Energy Devour] (can be dispelled) for 4 seconds. If the target is already under a control effect, additionally applies 25% increased damage taken for 6 seconds. (Automatically unlocks at 4 stars)
LV6 · King Vengeful Pumpkin unleashes eerie cursed flames on the battlefield, dealing a total of 1000% of its ATK as DMG to all enemies. The DMG is evenly distributed among all surviving enemy units, with each unit taking no more than 11 times the Beast's ATK in damage. It also reduces all enemies' ATK by 20% for 6 seconds. Applies different control effects based on the enemy's current HP status: If the target's HP is ≥ 50%, there is a 60% chance to inflict [Silence] (can be dispelled) for 4 seconds. If the target's HP is < 50%, there is a 60% chance to inflict [Energy Devour] (can be dispelled) for 4 seconds. For the enemy Hero with the highest ATK, [Silence] or [Energy Devour] is guaranteed to hit. If the target is already under a control effect, additionally applies 25% increased damage taken for 6 seconds. (Automatically unlocks at 5 stars) [Silence]: Cannot use Ultimates or Finale Skills. [Energy Devour]: Prohibit energy gain.