
Fare
URTankArchon
Power1232K
Level380
HP2657K
ATK90490
DEF3451
DMG Reduction12%
Skill Resist5%
Skills

Blessed Shield StrikeULT
Base · Elda's blessing descends upon Fare's golden shield, and after a brief charge, Fare unleashes a wave of light with his shield, dealing 310% ATK DMG to all enemies in front and [Knocking Down] the target locked onto by Fare.
2 · Lv.2: After this skill ends, Fare gains [Fortitude], reducing DMG taken by 33% for 8 seconds.
3 · Lv.3: When releasing the skill, if Fare's HP is below 40%, the duration of the [Fortitude] effect is extended to 12 seconds.
Effects:Fortitude

Armor ShatterSKILL
Base · Fare swings his holy elven sword, releasing a sword aura that penetrates all defenses, dealing 160% ATK DMG to all enemies in the nearest row.
2 · Lv.2: Reduces the DMG dealt by [Taunted] enemies by 5% for 4 seconds.
3 · Lv.4: After using this skill, the probability of [Shield of Light] to [Block] increases by 1 time.
4 · Shield of Light
Effects:TauntShield

Shield of LightPASSIVE
Base · INTRODUCTION: Fare is the currently reigning ruler of the elves. He is also known as the because of his abilities in divination—Fare can prophesy some future events by reading the movements of the stars. During a battle against the poachers, Esme, the last territory under his reign was overtaken and Fare was severely injured. This near-death experience changed Fare. After years of planning and preparing, he recaptured their lost habitat with the help from his young brother Fie, a skilled archer. APPEARANCE AND CHARACTER: Fare is extraordinarily handsome, with long, light blonde hair that flows like liquid gold—his beauty hides all traces of the hardship he endured. Fare carries a King's demeanor: He dresses in the battle armor given to him by his father, and his helmet is engraved with the royal patterns. Fare is very intelligent, and his compassionate heart is a rarity among the Elven people. Yet Fare is not without faults; his decision to stay and fight in Armuda appeared as overconfident and conceited. After their last territory was captured and the elves were forced out of their home, he reflected on his previous behaviors. His personality was therefore enormously changed.
2 · Fare is the currently reigning ruler of the elves. He is also known as the because of his abilities in divination—Fare can prophesy some future events by reading the movements of the stars. During a battle against the poachers, Esme, the last territory under his reign was overtaken and Fare was severely injured. This near-death experience changed Fare. After years of planning and preparing, he recaptured their lost habitat with the help from his young brother Fie, a skilled archer.
3 · Fare is extraordinarily handsome, with long, light blonde hair that flows like liquid gold—his beauty hides all traces of the hardship he endured. Fare carries a King's demeanor: He dresses in the battle armor given to him by his father, and his helmet is engraved with the royal patterns. Fare is very intelligent, and his compassionate heart is a rarity among the Elven people. Yet Fare is not without faults; his decision to stay and fight in Armuda appeared as overconfident and conceited. After their last territory was captured and the elves were forced out of their home, he reflected on his previous behaviors. His personality was therefore enormously changed.

Temple BlessingPASSIVE
Base · Fare is endowed with the power of the Temple of Light, granting [Temple Shield] at the start of the battle. Each time Fare takes a basic ATK, there is a 60% chance to gain 1 stack of [Temple] Mark.
2 · Lv.2: Each stack of [Temple] Mark additionally increases ATK by 1.5%.
3 · Lv.3: Fare gains 2 stacks of the [Temple] mark each time he triggers a block.
Effects:Shield

FateFATE
1 · High-Explosive Bomb
2 · Aurik launches an explosive bomb that deals 160% ATK DMG to the target and surrounding enemies.
3 · Lv.2: Inflicts [Burn], reducing enemy healing effects by 30% and dealing 15% ATK DMG per second for 5 seconds.
4 · [Burn]: During the duration, receive DMG equal to a certain percentage of ATK per second and reduce healing effects received.
5 · Holy Aura
Exclusive Weapon
Holy Guardian
Эффект активации · Enhanced [Blessed Shield Strike]: DMG is increased to 370% of ATK; DMG taken is reduced to 50%.
+10 · Enhanced [Armor Shatter]: Additionally [Taunts] the enemy with the highest ATK and reduces their DMG dealt by 20% for 5s.
+20 · Initial Energy +200.
+30 · Enhanced [Temple Blessing]: [Temple Shield] DMG absorption is increased to 860% of ATK, and grants an additional 10% [Block] Rate while active. While [Temple Shield] exists, reduces the ATK of the 2 enemy units with the highest ATK by 10% for 15s.
Effects
Fortitude
Units affected by this status will take reduced DMG.
Taunt
Taunted units are forced to attack the source of the taunt.
Shield
Provides additional protection for Heroes. When a Hero takes DMG, their [Shield] will take DMG in their place.