
Karl
URTankEternal Rank 5
Power965K
Level330
HP1953K
ATK67765
DEF3001
DMG Reduction12%
Skill Resist5%
Skills

Hammer StrikeULT
Base · Karl uses every ounce of strength he has to swing his ice hammer forward, dealing 170% ATK DMG to all enemies in a large area ahead, with a 60% chance to [Freeze] targets for 2.5 seconds.
2 · Lv.3: Increases the chance to apply [Freeze] on targets to 100% .
3 · InstaKill
Effects:Freeze

Frost SmashSKILL
Base · Karl bestows a cold blessing upon his mighty hammer and slams a target enemy with it, dealing 230% ATK DMG to enemies in a small AoE around the target and will [Taunt] enemies for 2 seconds.
2 · Lv.2: DMG increases to 245%, and this skill also applies [Chill].
3 · Lv.4: Frost Smash has a 25% chance to apply the [Freeze] effect to enemies.
4 · [Chill]: Waves of chilling cold reduce ATK SPD by 2% for 15 seconds. When [Chill] reaches 5 stacks, it will [Freeze] the target for 2.5 seconds.
Effects:TauntChillFreeze

Frozen SkinPASSIVE
Base · Unique to dwarves, their iron-like skin can withstand extreme cold. Each time Karl takes DMG, he gains 5% additional Defense, up to a maximum of 25% Defense.
2 · Lv.2: Each time he is hit by a basic ATK, there is a 25% chance to apply the [Chill] effect to the opponent.
3 · Lv.3: DEF boost increases to 7%.

Dwarf's BlessingPASSIVE
Base · The unyielding blessing unique to the dwarven race, regenerating 1.5% of HP every 3 seconds.
2 · Lv.2: HP regeneration increases to 2%.
3 · Hammer Strike

FateFATE
1 · High-Explosive Bomb
2 · Aurik launches an explosive bomb that deals 160% ATK DMG to the target and surrounding enemies.
3 · Lv.2: Inflicts [Burn], reducing enemy healing effects by 30% and dealing 15% ATK DMG per second for 5 seconds.
4 · [Burn]: During the duration, receive DMG equal to a certain percentage of ATK per second and reduce healing effects received.
5 · Holy Aura
Exclusive Weapon
Icebind Warhammer - Karl
Эффект активации · Enhanced [Hammer Strike]: DMG increased to 290% ATK; DMG taken is reduced by 20% for 6s after casting Ultimate.
+10 · Enhanced [Frost Smash]: Expands the range of [Taunt]; enemies affected by [Taunt] have their ATK reduced by 45%.
+20 · Initial Energy +200.
+30 · Enhance [Dwarf's Blessing]: HP recovery increased to 5% of Max HP; self Healing Received increased by 25%.
Effects
Freeze
Control effect that immobilizes targets.
Taunt
Taunted units are forced to attack the source of the taunt.
Chill
A bone-chilling cold that reduces ATK Speed by 2% for 15s. When [Chill] stacks to 5 layers, the target will be [Frozen] for 2.5s.
[Frozen]: A control effect that roots the target, making them unable to move.
[Frozen]: A control effect that roots the target, making them unable to move.